Color Clash
A downloadable game for Windows
A strategic 2D Unity game where you claim platforms, defeat enemies, and leverage color-coded multipliers to enhance your abilities.
Instructions:
Player has a color cycle, with each color giving a different statistic multiplier, use [LEFT CTRL] to cycle colors.
Colors/Multipliers:
Color | Multiplier | Base Value |
Red | Attack Multiplier | 1 |
Blue | Defense Multiplier | 3 |
Green | Regeneration Multiplier | 8 |
Each time the player steps on a platform with no enemie son it, the platform will be claimed with the player's current color.
Color multiplier will increase depending on how many platforms of that color the player has claimed.
To actually gain the multiplier of a color, the player must be cycled to that color.
Phantoms cannot spawn on platforms claimed by player.
Player loses all claims on death.
Use [A] & [D] to move left and right respectively, [SPACE] to jump, [LEFT CLICK] to shoot, [R] to reload.
Player starts with specific start guns depending on the level, use [SCROLL WHEEL] to cycle through them.
Reloads cannot be canceled.
Enemies are called phantoms, there are various types:
Basic Phantom |
Hyper Phantom |
Radiant Phantom |
Nova Phantom |
Stellar Phantom |
Quantum Phantom |
Quantum Elite Phantom |
Void Phantom |
Galactic Phantom |
Phantoms will react quicker if player is seen in frontal vision, will react slower if player sneaks up
There is a vault on the first level that requires a four digit code to unlock. See if you can find the digits by yourself to obtain the secret inside the vault. If you need help, check the first devlog for a hint.
Different levels have different objectives, the teleporter interactable has a progress bar that will track your progress.
The two main methods of progress are reaching checkpoints and claiming all platforms.
To complete a level, the teleporter progress bar must be complete, and you must interact with it.
Hidden Mechanics:
Jumping | Holding down jump will allow you to jump higher than normal |
Mantling | Jump into the side of a platform to gain a second jump |
Status | In development |
Platforms | Windows |
Author | Vevaan |
Genre | Platformer, Action, Shooter, Strategy |
Made with | Unity |
Tags | 2D, Pixel Art, Real time strategy, Singleplayer, Tactical, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles, Interactive tutorial |
Download
Click download now to get access to the following files:
Development log
- Development of Version 1.0Jan 15, 2024
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